AI Insights · Timothy · October 2024
High Fantasy Games on iOS in Ireland Q3 2024
In Q3 2024, top high fantasy games on iOS in Ireland, including Coin Master and Clash of Clans, showed diverse trends in downloads, revenue, and active users, according to Sensor Tower data.
In the third quarter of 2024, high fantasy games on the iOS platform in Ireland displayed varied performances across downloads, revenue, and weekly active users, as reported by Sensor Tower.
Coin Master, developed by Moon Active, saw a gradual decline in downloads from 235K to 186K over the quarter. Revenue peaked in the first week of July at around $13K, followed by a downward trend, ending the quarter at approximately $9.2K. Weekly active users showed slight fluctuations, beginning at 3.9K and closing at 3.6K.
Clash of Clans by Supercell experienced a notable dip in revenue mid-quarter, with a recovery to $10K by the end of September. Downloads remained relatively stable, fluctuating around the 500K mark. The game maintained a strong user engagement, with weekly active users ranging from 100K at the start to approximately 96K at the end of the quarter.
Another Supercell title, Clash Royale, demonstrated a slight decrease in revenue, starting at $7.6K and ending at $4.4K. Downloads remained steady, hovering around 450K. Active users increased steadily from 28.5K to 30K by the end of September, indicating growing player engagement.
Evony, from TOP GAMES INC., had a relatively stable revenue pattern, with figures oscillating between $4.5K and $6.1K. Downloads showed an upward trend early in the quarter, peaking at 607K in mid-August, before declining to 285K by the end of September. Weekly active users followed a similar pattern, starting at 1.2K and closing the quarter at 1.3K.
Finally, Total Battle: Strategy Game by Scorewarrior saw its revenue fluctuate, with a notable dip in early August to $2.1K, recovering to $3.7K by the quarter's end. Downloads peaked at 690K in mid-September, showing a positive trend. Active user numbers increased from 1.2K to 1.7K during the quarter, reflecting an increase in player engagement.
For more detailed insights and trends, visit Sensor Tower's platform.